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Archive for the ‘Patch Notes’ Category

KRAKEN

1 Comment »

December 5th, 2009 Posted 1:25 pm

Darkfall’s second expansion, Conquer the Seas patch notes

Quick Patch May 16th

3 Comments »

May 16th, 2009 Posted 7:32 am

Tasos says,

Yesterday’s patch was very large, and there were some things about it needing correction. We are currently applying a new patch, during our daily maintenance, which does the following:

  • Tooltip on spells will now always show even if you have the hotbar on the right side of the screen
  • Some spells would skill up when using Conscript (Starter) Weapons. This has been fixed.
  • Launch in Lesser Magic will now skill up when used
  • Bone was incorrectly selling for 2 gold from the Arcanist (less than the open market). It’s now selling at 4 gold
  • A problem some players had with selecting a starting town in the character creator has been fixed
  • Volcano buy requirements have been adjusted

There were also some concerns regarding password security while logging into the external web interface. These are unfounded as a challenge-response mechanism is used for authentication and your password is never transmitted.

Posted in Darkfall, Patch Notes

Patch Notes May 15th

2 Comments »

May 15th, 2009 Posted 11:29 am

Skills

  • Skill gain has increased significantly in all melee skills
  • Skill progression in archery has been increased significantly
  • You are now required to hit a valid target to gain skill in archery
  • Skilling up in magic has been increased significantly
  • Skill progression in spells requires the caster to hit a valid target
  • Number of successful hits required to reach surging mode again with spells has been extremely reduced
  • Knockback, Seize and Whirlwind have been modified and skill gain has increased

(more…)

Posted in Darkfall, Patch Notes