Archive for the ‘Patch Notes’ Category
KRAKEN
December 5th, 2009 Posted 1:25 pm
Darkfall’s second expansion, Conquer the Seas patch notes
Posted in Darkfall, News, Patch Notes, Video
Quick Patch May 16th
May 16th, 2009 Posted 7:32 am
Tasos says,
Yesterday’s patch was very large, and there were some things about it needing correction. We are currently applying a new patch, during our daily maintenance, which does the following:
- Tooltip on spells will now always show even if you have the hotbar on the right side of the screen
- Some spells would skill up when using Conscript (Starter) Weapons. This has been fixed.
- Launch in Lesser Magic will now skill up when used
- Bone was incorrectly selling for 2 gold from the Arcanist (less than the open market). It’s now selling at 4 gold
- A problem some players had with selecting a starting town in the character creator has been fixed
- Volcano buy requirements have been adjusted
There were also some concerns regarding password security while logging into the external web interface. These are unfounded as a challenge-response mechanism is used for authentication and your password is never transmitted.
Posted in Darkfall, Patch Notes
Patch Notes May 15th
May 15th, 2009 Posted 11:29 am
Skills
- Skill gain has increased significantly in all melee skills
- Skill progression in archery has been increased significantly
- You are now required to hit a valid target to gain skill in archery
- Skilling up in magic has been increased significantly
- Skill progression in spells requires the caster to hit a valid target
- Number of successful hits required to reach surging mode again with spells has been extremely reduced
- Knockback, Seize and Whirlwind have been modified and skill gain has increased
Posted in Darkfall, Patch Notes
